From 88ea65e424271cfb22ccc5036ef803a1b8797b0a Mon Sep 17 00:00:00 2001 From: Bert Peters Date: Fri, 8 Mar 2019 18:30:08 +0100 Subject: [PATCH] Better scaling. --- src/open.js | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/open.js b/src/open.js index a86a9c0..ba4d421 100644 --- a/src/open.js +++ b/src/open.js @@ -9,7 +9,7 @@ let group; function addStar() { let geometry = new THREE.BufferGeometry(); - let vertices = starCoordinates(2 / 3, 1, 0); + let vertices = starCoordinates(2, 3, 0); geometry.addAttribute('position', new THREE.BufferAttribute(vertices, 3)); geometry.setIndex(filledStarIndices()); let material = new THREE.MeshBasicMaterial({color: 0x00ff00}); @@ -19,7 +19,6 @@ function addStar() { } function startOpenAnimation() { - scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.z = 5; @@ -41,12 +40,14 @@ function loadFont() { let font = new THREE.Font(data); let geometry = new THREE.TextGeometry('Ja!', { font: font, - size: 0.5, - height: 0.1, + size: 1.2, + height: 0.3, curveSegments: 12 }).center(); - let textMaterial = new THREE.MeshBasicMaterial({color: 0xff00ff}); + let textMaterial = new THREE.MeshBasicMaterial({ + color: 0xff00ff + }); let mesh = new THREE.Mesh(geometry, textMaterial); group.add(mesh);