Less terrible colors.

This commit is contained in:
2019-03-13 15:35:16 +01:00
parent 0ee45001ad
commit b119f800db

View File

@@ -47,9 +47,12 @@ function addStar() {
let material = new THREE.MeshStandardMaterial({
side: THREE.FrontSide,
color: 0x00ff00,
color: 0x4fbc32,
flatShading: true,
});
let ringMaterial = new THREE.MeshPhysicalMaterial({
color: 0x008000,
});
let backMaterial = material.clone();
backMaterial.side = THREE.BackSide;
@@ -62,7 +65,7 @@ function addStar() {
coreStarGroup.add(backStar);
let ringGeometry = generateStarRing(2, 3, 0.4);
let ring = new THREE.Mesh(ringGeometry, material);
let ring = new THREE.Mesh(ringGeometry, ringMaterial);
ring.receiveShadow = ring.castShadow = true;
coreStarGroup.add(ring);
}
@@ -175,8 +178,8 @@ function loadFont() {
}).center();
geometry.computeFaceNormals();
let textMaterial = new THREE.MeshStandardMaterial({
color: 0xff00ff
let textMaterial = new THREE.MeshPhysicalMaterial({
color: 0x004f00
});
let mesh = new THREE.Mesh(geometry, textMaterial);
@@ -248,9 +251,9 @@ function animate() {
}
animation.steps--;
interpolate(animation.x, 0.05);
interpolate(animation.y, 0.05);
interpolate(animation.z, 0.05);
interpolate(animation.x, 0.025);
interpolate(animation.y, 0.025);
interpolate(animation.z, 0.025);
coreStarGroup.rotation.x = animation.x.last();
coreStarGroup.rotation.y = animation.y.last();