Enable anti-aliasing.
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@@ -27,7 +27,9 @@ function startOpenAnimation() {
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camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera.position.z = 5;
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camera.position.z = 5;
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renderer = new THREE.WebGLRenderer();
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renderer = new THREE.WebGLRenderer({
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antialias: true
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});
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renderer.setSize(window.innerWidth, window.innerHeight);
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renderer.setSize(window.innerWidth, window.innerHeight);
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.enabled = true;
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renderer.shadowMap.autoUpdate = true;
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renderer.shadowMap.autoUpdate = true;
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