Make layer distance changable. Refs #1.
As a side-effet, now the ordering of the layers is left-to-right rather than right-to-left. This shouldn't matter in normal processing, but it is interesting nonetheless.
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@@ -1,7 +1,7 @@
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#include <caffe/util/math_functions.hpp>
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#include "utils.hpp"
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const float fmri::LAYER_X_OFFSET = -10;
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float fmri::LAYER_X_OFFSET = 10;
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std::default_random_engine &fmri::rng()
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{
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