Extract animation base class.

Skips some complicated computations, so yay.
This commit is contained in:
2018-02-13 15:49:50 +01:00
parent 16665a588a
commit 230cc5ee76
8 changed files with 35 additions and 13 deletions

View File

@@ -33,7 +33,7 @@ ActivityAnimation::ActivityAnimation(std::size_t count, const float *aPos, const
}
}
void ActivityAnimation::draw(float timeScale) const
void ActivityAnimation::draw(float timeScale)
{
std::unique_ptr<float[]> vertexBuffer(new float[bufferLength]);