Extract animation base class.
Skips some complicated computations, so yay.
This commit is contained in:
@@ -158,9 +158,10 @@ namespace fmri
|
||||
std::default_random_engine& rng();
|
||||
|
||||
/**
|
||||
* Get the current animation offset for a particular animation.
|
||||
*
|
||||
* @tparam Duration Duration type of length
|
||||
* @param length
|
||||
* @tparam Duration Duration type of length. Should be a specialisation of std::chrono::duration
|
||||
* @param length The length of the animation.
|
||||
* @return
|
||||
*/
|
||||
template<class Duration>
|
||||
|
||||
Reference in New Issue
Block a user