Add entities for convolutional layers.
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@@ -88,6 +88,6 @@ void FlatLayerVisualisation::render()
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glColorPointer(3, GL_FLOAT, 0, colorBuffer.get());
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glDrawElements(GL_TRIANGLES, faceCount * 3, GL_UNSIGNED_INT, indexBuffer.get());
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glDisable(GL_VERTEX_ARRAY);
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glDisable(GL_COLOR_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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glDisableClientState(GL_COLOR_ARRAY);
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}
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