Implement transparancy for textures.

This commit is contained in:
2018-04-05 16:49:35 +02:00
parent 3e4452ca3a
commit 375833bc87
6 changed files with 21 additions and 17 deletions

View File

@@ -63,5 +63,6 @@ namespace fmri {
* @param textureCoords
* @param texture
*/
void drawImageTiles(int n, const float* vertexBuffer, const float* textureCoords, const Texture& texture);
void
drawImageTiles(int n, const float *vertexBuffer, const float *textureCoords, const Texture &texture, float alpha);
}