Implement node positions for animations.
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@@ -26,6 +26,6 @@ namespace fmri
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std::unique_ptr<float[]> colorBuffer;
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std::unique_ptr<int[]> indexBuffer;
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void setVertexPositions(int vertexNo, float* destination);
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void setVertexPositions(const int vertexNo, float *destination);
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};
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}
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