Implement node positions for animations.

This commit is contained in:
2018-01-17 16:59:28 +01:00
parent 42c05c4fff
commit 501fea611f
4 changed files with 28 additions and 2 deletions

View File

@@ -1,12 +1,20 @@
#pragma once
#include <vector>
namespace fmri
{
class LayerVisualisation
{
public:
LayerVisualisation() = default;
LayerVisualisation(size_t numNodes);
virtual ~LayerVisualisation() = default;
virtual void render() = 0;
virtual const std::vector<float>& nodePositions() const;
protected:
std::vector<float> nodePositions_;
};
}