Reduce copying in animation step.

This commit is contained in:
2018-03-27 13:22:52 +02:00
parent e77c68f562
commit 76f92964bf
5 changed files with 7 additions and 6 deletions

View File

@@ -30,7 +30,7 @@ PoolingLayerAnimation::PoolingLayerAnimation(const LayerData &prevData, const La
void PoolingLayerAnimation::draw(float timeStep)
{
auto vertexBuffer = animate(startingPositions, deltas, timeStep);
auto& vertexBuffer = animate(startingPositions, deltas, timeStep);
drawImageTiles(vertexBuffer.size() / 3, vertexBuffer.data(), textureCoordinates.data(), original);
}