From d4ed6e0c0fd2a73c32a7e871f2e1ca26a117cf4b Mon Sep 17 00:00:00 2001 From: Bert Peters Date: Thu, 22 Mar 2018 15:26:05 +0100 Subject: [PATCH] Don't forget to enable blending. --- src/main.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 90b976a..0365c95 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -201,12 +201,10 @@ int main(int argc, char *argv[]) glEnable(GL_POINT_SMOOTH); glEnable(GL_LINE_SMOOTH); glEnable(GL_POLYGON_SMOOTH); - glHint(GL_POINT_SMOOTH, GL_NICEST); - glHint(GL_LINE_SMOOTH, GL_NICEST); - glHint(GL_POLYGON_SMOOTH, GL_NICEST); glHint(GL_POINT_SMOOTH_HINT, GL_NICEST); glHint(GL_LINE_SMOOTH_HINT, GL_NICEST); glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); + glEnable(GL_BLEND); glBlendFunc(GL_DST_ALPHA,GL_ONE_MINUS_DST_ALPHA); // Start visualisation