Simplify construction of the activity animation.

This commit is contained in:
2018-02-13 16:42:34 +01:00
parent 230cc5ee76
commit ea4b5e486a
3 changed files with 17 additions and 33 deletions

View File

@@ -4,32 +4,25 @@
#include <GL/gl.h>
#include "Range.hpp"
#include "ActivityAnimation.hpp"
#include "utils.hpp"
using namespace std;
using namespace fmri;
static inline float correct_timescale(float original)
ActivityAnimation::ActivityAnimation(const vector<pair<DType, pair<size_t, size_t>>> &interactions,
const float *aPositions, const float *bPositions, float xDist) :
bufferLength(3 * interactions.size())
{
float ignore;
return std::modf(original, &ignore);
}
startingPos.reserve(bufferLength);
delta.reserve(bufferLength);
ActivityAnimation::ActivityAnimation(std::size_t count, const float *aPos, const float *bPos, const float xDist) :
bufferLength(3 * count),
startingPos(bufferLength),
delta(bufferLength),
offset(bufferLength)
{
memcpy(startingPos.data(), aPos, sizeof(aPos[0]) * bufferLength);
for (auto i : Range(bufferLength)) {
delta[i] = bPos[i] - aPos[i];
}
for (auto &entry : interactions) {
auto *aPos = &aPositions[entry.second.first];
auto *bPos = &bPositions[entry.second.second];
auto& random = rng();
std::uniform_real_distribution<float> rd;
for (auto i : Range(count)) {
offset[i] = rd(random);
delta[3 * i] += xDist;
for (auto i : Range(3)) {
startingPos.emplace_back(aPos[i]);
delta.emplace_back(bPos[i] - aPos[i] + (i % 3 ? 0 : xDist));
}
}
}