Implement rudimentary camera movement controls.

This commit is contained in:
2017-10-20 15:42:31 +02:00
parent 501a59d00b
commit f0937f253d
3 changed files with 60 additions and 19 deletions

View File

@@ -13,7 +13,7 @@ namespace fmri {
* @param height
* @return A texture reference.
*/
GLuint loadTexture(DType const * data, unsigned int width, unsigned int height);
GLuint loadTexture(DType const * data, int width, int height);
/**
*