Actually render the layers to the 3D environment.

This commit is contained in:
2017-11-16 16:14:39 +01:00
parent dc2f945f48
commit f1d2776fce
2 changed files with 79 additions and 12 deletions

View File

@@ -73,7 +73,7 @@ void Camera::reset()
{
pos[0] = 0;
pos[1] = 0;
pos[2] = 10;
pos[2] = 3;
angle[0] = 0;
angle[1] = 0;