Implement increasing particle sizes. Refs #1.

This commit is contained in:
2018-04-03 19:55:30 +02:00
parent d4d4d6d431
commit ffea333609
5 changed files with 40 additions and 17 deletions

View File

@@ -63,7 +63,6 @@ ActivityAnimation::ActivityAnimation(
void ActivityAnimation::draw(float timeScale)
{
const auto &vertexBuffer = animate(startingPos, delta, timeScale);
glPointSize(5);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);