Implement increasing particle sizes. Refs #1.
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@@ -73,7 +73,7 @@ namespace fmri
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std::vector<std::unique_ptr<LayerVisualisation>> layerVisualisations;
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std::vector<std::unique_ptr<Animation>> interactionAnimations;
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RenderingState() noexcept = default;
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RenderingState() noexcept;
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void configureRenderingContext() const;
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