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42c05c4fff
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Proper float conversion, I guess…
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2018-01-17 15:26:46 +01:00 |
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aa79287c25
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Implement an alternative way of structuring nodes.
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2018-01-04 16:43:51 +01:00 |
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259e809c2f
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Refactor vertex positioning to separate function.
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2017-12-01 14:50:58 +01:00 |
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3231e078b3
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Add entities for convolutional layers.
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2017-11-27 12:25:56 +01:00 |
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9de25b0f37
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Go back to using pointers instead of vectors.
No need to incur that performance overhead.
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2017-11-23 16:18:10 +01:00 |
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44f467c81c
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Bugfix: fix 2/3 of nodes missing.
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2017-11-23 16:13:45 +01:00 |
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f289b2f52b
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Reimplement drawing system with vertex buffers.
Now with 10000% more performance.
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2017-11-23 14:43:31 +01:00 |
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