bert
0905f4dbd6
Update dependencies.
2018-03-24 16:04:54 +01:00
bert
0851f624db
Implement a simple GTK3 launcher.
2018-03-24 15:43:11 +01:00
bert
a0a39c82c7
Simpler build for deinplace tool.
2018-03-24 12:48:56 +01:00
bert
1077f6ab46
Improved error message.
2018-03-23 17:20:39 +01:00
bert
e52e6b7676
Typo in deinplace, somehow.
2018-03-23 16:50:50 +01:00
bert
f8be25adb9
Rewrite the deinplace tool in C++.
...
More consistency for a better build process.
2018-03-23 16:49:37 +01:00
bert
effa90c178
Use wireframe to give piramids a more 3D feel.
2018-03-22 15:30:30 +01:00
bert
d4ed6e0c0f
Don't forget to enable blending.
2018-03-22 15:26:05 +01:00
bert
1492298f2f
Smoother rendering.
2018-03-22 15:17:57 +01:00
bert
632c85b2fb
Remove magix numbers.
2018-03-22 15:07:13 +01:00
bert
0a8aa4e2eb
Add VGG networks.
2018-03-20 16:14:10 +01:00
bert
42a5d882d6
Fix typo in layer name.
2018-03-20 15:35:29 +01:00
bert
229b7c8004
Improved layer name -> type mappings.
2018-03-20 14:22:15 +01:00
bert
a4e58e22bc
Add limitations to README.
2018-03-20 12:11:31 +01:00
bert
d19d3a4489
Add Alexnet to repository.
2018-03-20 11:51:29 +01:00
bert
4bb826d47a
Remove pointless file.
2018-03-20 11:49:14 +01:00
bert
01bdc190da
Remove unsupported network.
2018-03-20 11:25:19 +01:00
bert
8c83bdc5c8
Include usage in README.
2018-03-19 18:06:56 +01:00
bert
38b7932419
Complete list of dependencies.
2018-03-19 17:47:57 +01:00
bert
5809e87f8f
Add better installation instructions.
2018-03-19 17:09:04 +01:00
bert
eb7b0dc52c
Update README with new dependencies.
2018-03-19 15:16:46 +01:00
bert
4a20e55041
Update minimum CMake version needed (for C++17).
2018-03-19 15:10:29 +01:00
bert
c6d83568ee
Find Caffe as its own target.
2018-03-19 14:52:45 +01:00
bert
a1d7b4cd5d
Find Glog as a target.
2018-03-19 13:57:46 +01:00
bert
01d22211b9
Improve CMakeLists: png++ now as a target.
2018-03-19 13:42:20 +01:00
bert
c0cf5e6ff0
Improve CMake structure.
2018-03-18 21:26:55 +01:00
bert
512c4e8c95
Tweak animation step a little.
...
Animation now starts slightly after the start and ends slightly before
the end. This prevents a weird flicker effect in the image like layers.
2018-03-16 14:37:37 +01:00
bert
40a60c02bb
Improve CMakeLists.txt
2018-03-16 14:31:48 +01:00
bert
c814d274d4
Unify drawing logic into glUtils.
2018-03-16 14:25:14 +01:00
bert
c447a496fd
Improved visualisation of ReLU on images.
2018-03-13 15:06:48 +01:00
bert
74ecd42abe
Show normalization rates in visualisation.
2018-03-13 15:06:40 +01:00
bert
93d4cb4df0
Remove redundant code.
2018-03-13 14:28:00 +01:00
bert
e21c7b33e8
Start implementing visualisation for LRN layers.
2018-03-12 17:07:51 +01:00
bert
52e3ab66e1
Add a deduplicated version of the caffenet model.
2018-03-12 13:40:13 +01:00
bert
f7f3eb5196
Add a warning for networks with in-place layers.
2018-03-12 13:38:46 +01:00
bert
3cbf1a1281
Create a python script for rewriting in-place layers.
...
Using in-place layers makes it impossible to see the state of an
individual layer, so this script rewrites them into each having their
own output layer.
2018-03-12 13:36:33 +01:00
bert
38d28c9b7c
Implement a simple coloring for ReLU layers.
...
Note: might not actually work.
2018-03-06 16:11:08 +01:00
bert
7963562717
Create extendable coloring for interactions.
2018-03-06 14:50:02 +01:00
bert
5bf126d9a7
Allow the package to be installed.
2018-03-05 16:58:23 +01:00
bert
bc96bb3d76
Clean up CMakeLists.
2018-03-05 16:23:28 +01:00
bert
18306e45b8
Implement basic visualisation for pooling layers.
2018-03-01 16:16:21 +01:00
bert
0b8c05ded9
Unify texture configuration.
2018-02-27 16:04:38 +01:00
bert
7fdce48259
More generalized code.
...
MultiImageLayer and FlatLayer now use the same code for arranging nodes,
rather than then same logic twice.
2018-02-27 15:32:38 +01:00
bert
2dec364b1b
Add debug info in the top left corner.
2018-02-26 15:39:53 +01:00
bert
604d302627
Implement a specialized input visualisation.
2018-02-26 14:37:02 +01:00
bert
17d4e07025
Implement a small texture wrapper.
...
Allows for RAII use of OpenGL textures.
2018-02-25 19:03:10 +01:00
bert
23ae9717ea
Slightly nicer animations.
2018-02-23 17:59:15 +01:00
bert
63b671f54d
Use caffe multiplication for efficiency.
2018-02-23 16:05:34 +01:00
bert
a8857faa24
Improve performance of animation layers.
2018-02-23 15:51:45 +01:00
bert
99cf0740fe
Improve convolutional layer rendering.
...
Now all n individual images of w×h are packaged as a w×(n×h) image, with
the texture coordinates properly mapped so the individual rectangles
still get the proper texture.
This optimization causes slight glitches around the edges of the tiles,
but is so much faster that I think it's worth it.
2018-02-23 15:19:30 +01:00