d0c888024d
Use global color interpolation.
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Now every place uses the globally defined colors rather than specific
colors whenever needed. Next: make those colors configurable.
2018-05-03 13:33:02 +02:00
c60d73d765
Clean up the loading process.
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Now loads one file at a time, reducing the amount of memory needed for
large numbers of inputs. Still somewhat heavy for low numbers because of
the overhead of loading the model.
2018-04-30 14:15:16 +02:00
8eb19cdb6d
Restore layer names.
2018-04-23 15:39:21 +02:00
0145391450
Allow maximum number of particles to be configured.
2018-04-09 16:43:40 +02:00
3f3c95fd13
Simpler coloring function for ReLU layers.
2018-04-06 13:55:00 +02:00
368cc7c006
Implement layer interactions for softmax layer.
2018-04-06 13:44:54 +02:00
7ab195c462
Hide interactions to non-active nodes.
2018-04-06 13:28:06 +02:00
d4d4d6d431
Use Color type wherever possible.
2018-04-03 19:22:14 +02:00
e8f627182f
Work in progress: move renderer state to actual class.
2018-03-27 16:31:32 +02:00
8c8d67de73
Bugfix: actually compute interactions in the right order.
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Fix #5 .
2018-03-27 16:06:33 +02:00
a72bb7542b
Break after reaching small interactions. Refs #5 .
2018-03-27 15:20:53 +02:00
8b4d29786b
Fix an error in the computation of interactions.
2018-03-26 17:18:03 +02:00
8015b84311
Restructure project sources.
2018-03-26 12:17:52 +02:00