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research-project/src/fmri/visualisations.hpp

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C++

#pragma once
#include "LayerVisualisation.hpp"
#include "LayerData.hpp"
#include "Animation.hpp"
#include "LayerInfo.hpp"
namespace fmri {
/**
* Maximum number of interactions per layer.
*
* Controls the number of interactions per layer for performance
* reasons. Only the top INTERACTION_LIMIT interactions are shown
* to limit the amount of computations needed for animation.
*
* Note that this number currently applies only to InnerProduct
* type layers.
*
* This value is set from the options parser.
*/
extern std::size_t INTERACTION_LIMIT;
/**
* Generate a static visualisation of a layer state.
*
* @param data
* @return A (possibly empty) visualisation. The caller is responsible for deallocating.
*/
fmri::LayerVisualisation *getVisualisationForLayer(const fmri::LayerData &data, const fmri::LayerInfo &info);
Animation * getActivityAnimation(const fmri::LayerData &prevState, const fmri::LayerData &curState,
const fmri::LayerInfo &layer, const vector<float> &prevPositions,
const vector<float> &curPositions);
}