23 lines
396 B
C++
23 lines
396 B
C++
#pragma once
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#include "LayerData.hpp"
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#include "LayerVisualisation.hpp"
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#include "Texture.hpp"
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namespace fmri
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{
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class InputLayerVisualisation : public LayerVisualisation
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{
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public:
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explicit InputLayerVisualisation(const LayerData &data);
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void render() override;
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private:
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Texture texture;
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float targetWidth;
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float targetHeight;
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};
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}
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