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research-project/src/fmri/glutils.cpp
Bert Peters d20f568836 Use GLUT for detecting errors.
Rather than polling for errors, let GLUT do it. Can be enabled with the
"-gldebug" CLI flag.
2018-04-13 13:21:30 +02:00

139 lines
3.4 KiB
C++

#include <cstdint>
#include <memory>
#include <vector>
#include <cstring>
#include <glog/logging.h>
#include <chrono>
#include <thread>
#include "glutils.hpp"
#ifdef FREEGLUT
#include <GL/freeglut.h>
#endif
using namespace fmri;
using namespace std;
void fmri::changeWindowSize(int w, int h)
{
// Prevent a divide by zero, when window is too short
// (you cant make a window of zero width).
if (h == 0)
h = 1;
float ratio = w * 1.0f / h;
// Use the Projection Matrix
glMatrixMode(GL_PROJECTION);
// Reset Matrix
glLoadIdentity();
// Set the viewport to be the entire window
glViewport(0, 0, w, h);
// Set the correct perspective.
gluPerspective(45.0f, ratio, 0.1f, 10000.0f);
// Get Back to the Modelview
glMatrixMode(GL_MODELVIEW);
}
void fmri::renderText(std::string_view text, int x, int y)
{
constexpr auto font = GLUT_BITMAP_HELVETICA_10;
glRasterPos2i(x, y);
for (char c : text) {
if (c == '\n') {
y += 12;
glRasterPos2i(x, y);
} else {
glutBitmapCharacter(font, c);
}
}
}
void fmri::throttleIdleFunc()
{
using namespace std::chrono;
constexpr duration<double, ratio<1, 60>> refreshRate(1);
static auto lastCalled = steady_clock::now();
const auto now = steady_clock::now();
const auto diff = now - lastCalled;
if (diff < refreshRate) {
this_thread::sleep_for(refreshRate - diff);
}
lastCalled = now;
}
void fmri::restorePerspectiveProjection() {
glMatrixMode(GL_PROJECTION);
// restore previous projection matrix
glPopMatrix();
// get back to modelview mode
glMatrixMode(GL_MODELVIEW);
}
void fmri::setOrthographicProjection() {
// switch to projection mode
glMatrixMode(GL_PROJECTION);
// save previous matrix which contains the
//settings for the perspective projection
glPushMatrix();
// reset matrix
glLoadIdentity();
// set a 2D orthographic projection
gluOrtho2D(0, glutGet(GLUT_WINDOW_WIDTH), glutGet(GLUT_WINDOW_HEIGHT), 0);
// switch back to modelview mode
glMatrixMode(GL_MODELVIEW);
}
void fmri::drawImageTiles(int n, const float *vertexBuffer, const float *textureCoords, const Texture &texture, float alpha)
{
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_VERTEX_ARRAY);
glEnable(GL_TEXTURE_2D);
glColor4f(1, 1, 1, alpha);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
texture.bind(GL_TEXTURE_2D);
glTexCoordPointer(2, GL_FLOAT, 0, textureCoords);
glVertexPointer(3, GL_FLOAT, 0, vertexBuffer);
glDrawArrays(GL_QUADS, 0, n);
glDisable(GL_TEXTURE_2D);
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void fmri::registerErrorCallbacks()
{
#ifdef FREEGLUT
glutInitErrorFunc([](const char* format, va_list args) {
char buffer[1024];
std::vsnprintf(buffer, sizeof(buffer), format, args);
LOG(ERROR) << "freeglut: " << buffer;
});
glutInitWarningFunc([](const char* format, va_list args) {
char buffer[1024];
std::vsnprintf(buffer, sizeof(buffer), format, args);
LOG(WARNING) << "freeglut: " << buffer;
});
LOG(INFO) << "Freeglut error handlers installed successfully";
#else
LOG(INFO) << "Compiled without freeglut, error handlers not available.";
#endif
}