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research-project/src/camera.hpp
2017-10-27 12:05:53 +02:00

22 lines
333 B
C++

#pragma once
#include <string>
namespace fmri
{
struct Camera {
float pos[3];
float angle[2];
void reset();
void configureRenderingContext();
void registerControls();
std::string infoLine();
static Camera& instance();
private:
Camera() = default;
};
}