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Fix day 24 part 2.
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@@ -114,7 +114,7 @@ impl Day24 {
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}
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let damage = self.units.iter().map(|x| unit.damage_to(x)).collect_vec();
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let target = (0..self.units.len())
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.filter(|&x| !is_targeted[x] && self.units[x].faction != unit.faction && self.units[x].is_alive())
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.filter(|&x| !is_targeted[x] && self.units[x].faction != unit.faction && self.units[x].is_alive() && damage[x] > 0)
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.max_by_key(|&x| (damage[x], self.units[x].effective_power(), self.units[x].initiative));
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if let Some(target) = target {
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@@ -198,7 +198,6 @@ impl Solution for Day24 {
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}
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self.full_simulation();
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let result: u32 = self.units.iter().map(|x| x.count).sum();
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if self.faction_won('D') {
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let result: u32 = self.units.iter().map(|x| x.count).sum();
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return result.to_string();
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