Remove unused parameter.
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@@ -114,7 +114,8 @@ static void updateVisualisers()
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for (LayerData &layer : *rendererData.currentData) {
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LayerVisualisation* visualisation = getVisualisationForLayer(layer);
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if (prevState && prevVisualisation && visualisation) {
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auto interaction = getActivityAnimation(*prevState, layer, rendererData.layerInfo.at(layer.name()), prevVisualisation->nodePositions(), visualisation->nodePositions());
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auto interaction = getActivityAnimation(*prevState, rendererData.layerInfo.at(layer.name()),
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prevVisualisation->nodePositions(), visualisation->nodePositions());
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rendererData.animations.emplace_back(interaction);
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}
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@@ -66,9 +66,8 @@ computeActivityStrengths(const LayerData &prevState, const LayerInfo &layer)
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return result;
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}
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Animation * fmri::getActivityAnimation(const fmri::LayerData &prevState, const fmri::LayerData &curState,
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const fmri::LayerInfo &layer, const vector<float> &prevPositions,
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const vector<float> &curPositions)
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Animation * fmri::getActivityAnimation(const fmri::LayerData &prevState, const fmri::LayerInfo &layer,
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const vector<float> &prevPositions, const vector<float> &curPositions)
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{
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if (layer.type() != LayerInfo::Type::InnerProduct) {
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// Only supported type at this time
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@@ -82,5 +81,5 @@ Animation * fmri::getActivityAnimation(const fmri::LayerData &prevState, const f
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const auto entries = computeActivityStrengths(prevState, layer);
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return new ActivityAnimation(entries, prevPositions.data(), curPositions.data(), 2);
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return new ActivityAnimation(entries, prevPositions.data(), curPositions.data(), 10);
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}
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@@ -14,7 +14,6 @@ namespace fmri {
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*/
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LayerVisualisation* getVisualisationForLayer(const LayerData& layer);
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Animation * getActivityAnimation(const fmri::LayerData &prevState, const fmri::LayerData &curState,
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const fmri::LayerInfo &layer, const vector<float> &prevPositions,
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const vector<float> &curPositions);
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Animation *getActivityAnimation(const fmri::LayerData &prevState, const fmri::LayerInfo &layer,
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const vector<float> &prevPositions, const vector<float> &curPositions);
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}
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