Simpler coloring function for ReLU layers.
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@@ -162,6 +162,7 @@ static Animation *getReLUAnimation(const fmri::LayerData &prevState,
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caffe::caffe_sub(prevState.numEntries(), curState.data(), prevState.data(), changes.data());
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if (curState.shape().size() == 2) {
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rescale(changes.begin(), changes.end(), 0, 1);
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EntryList results;
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for (auto i : Range(curState.numEntries())) {
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if (curState.data()[i] > EPSILON) {
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@@ -169,15 +170,9 @@ static Animation *getReLUAnimation(const fmri::LayerData &prevState,
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}
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}
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const auto maxValue = max_element(results.begin(), results.end())->first;
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return new ActivityAnimation(results, prevPositions.data(), curPositions.data(),
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[=](float i) -> Color {
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if (maxValue == 0) {
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return {1, 1, 1, 1};
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} else {
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return {1 - i / maxValue, 1 - i / maxValue, 1, 1};
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}
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[](float i) -> Color {
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return {1 - i, 1 - i, 1};
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});
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} else {
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return new ImageInteractionAnimation(changes.data(), prevState.shape(), prevPositions, curPositions);
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