change placeholder color for better visibility.

This commit is contained in:
2018-01-18 12:32:40 +01:00
parent 4dd9141399
commit 51315f1c59

View File

@@ -65,7 +65,7 @@ MultiImageVisualisation::~MultiImageVisualisation()
void MultiImageVisualisation::render() void MultiImageVisualisation::render()
{ {
glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_VERTEX_ARRAY);
glColor3f(1, 1, 1); glColor3f(0.3, 0.3, 0.3);
glVertexPointer(3, GL_FLOAT, 0, vertexBuffer.get()); glVertexPointer(3, GL_FLOAT, 0, vertexBuffer.get());
glDrawArrays(GL_QUADS, 0, 4 * textureReferences.size()); glDrawArrays(GL_QUADS, 0, 4 * textureReferences.size());
glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_VERTEX_ARRAY);