mirror of
https://github.com/bertptrs/tracing-mutex.git
synced 2025-12-25 20:50:32 +01:00
Compare commits
4 Commits
v0.3.0
...
9ca5af2c82
| Author | SHA1 | Date | |
|---|---|---|---|
| 9ca5af2c82 | |||
| 74b4fe0bb1 | |||
|
|
6199598944 | ||
| fd75fc453b |
10
README.md
10
README.md
@@ -56,10 +56,10 @@ introduce a cyclic dependency between your locks, the operation panics instead.
|
||||
immediately notice the cyclic dependency rather than be eventually surprised by it in production.
|
||||
|
||||
Mutex tracing is efficient, but it is not completely overhead-free. If you cannot spare the
|
||||
performance penalty in your production environment, this library also offers debug-only tracing.
|
||||
`DebugMutex`, also found in the `stdsync` module, is a type alias that evaluates to `TracingMutex`
|
||||
when debug assertions are enabled, and to `Mutex` when they are not. Similar helper types are
|
||||
available for other synchronization primitives.
|
||||
performance penalty in your production environment, this library also offers debug-only tracing. The
|
||||
type aliases in `tracing_mutex::stdsync` correspond to tracing primitives from
|
||||
`tracing_mutex::stdsync::tracing` when debug assertions are enabled, and to primitives from
|
||||
`std::sync::Mutex` when they are not. A similar structure exists for other
|
||||
|
||||
The minimum supported Rust version is 1.70. Increasing this is not considered a breaking change, but
|
||||
will be avoided within semver-compatible releases if possible.
|
||||
@@ -68,6 +68,7 @@ will be avoided within semver-compatible releases if possible.
|
||||
|
||||
- Dependency-tracking wrappers for all locking primitives
|
||||
- Optional opt-out for release mode code
|
||||
- Optional backtrace capture to aid with reproducing cyclic mutex chains
|
||||
- Support for primitives from:
|
||||
- `std::sync`
|
||||
- `parking_lot`
|
||||
@@ -76,7 +77,6 @@ will be avoided within semver-compatible releases if possible.
|
||||
## Future improvements
|
||||
|
||||
- Improve performance in lock tracing
|
||||
- Optional logging to make debugging easier
|
||||
- Better and configurable error handling when detecting cyclic dependencies
|
||||
- Support for other locking libraries
|
||||
- Support for async locking libraries
|
||||
|
||||
@@ -1,26 +1,62 @@
|
||||
//! Show what a crash looks like
|
||||
//!
|
||||
//! This shows what a traceback of a cycle detection looks like. It is expected to crash.
|
||||
//! This shows what a traceback of a cycle detection looks like. It is expected to crash when run in
|
||||
//! debug mode, because it might deadlock. In release mode, no tracing is used and the program may
|
||||
//! do any of the following:
|
||||
//!
|
||||
//! - Return a random valuation of `a`, `b`, and `c`. The implementation has a race-condition by
|
||||
//! design. I have observed (4, 3, 6), but also (6, 3, 5).
|
||||
//! - Deadlock forever.
|
||||
//!
|
||||
//! One can increase the SLEEP_TIME constant to increase the likelihood of a deadlock to occur. On
|
||||
//! my machine, 1ns of sleep time gives about a 50/50 chance of the program deadlocking.
|
||||
use std::thread;
|
||||
use std::time::Duration;
|
||||
|
||||
use tracing_mutex::stdsync::Mutex;
|
||||
|
||||
fn main() {
|
||||
let a = Mutex::new(());
|
||||
let b = Mutex::new(());
|
||||
let c = Mutex::new(());
|
||||
let a = Mutex::new(1);
|
||||
let b = Mutex::new(2);
|
||||
let c = Mutex::new(3);
|
||||
|
||||
// Create an edge from a to b
|
||||
{
|
||||
let _a = a.lock();
|
||||
let _b = b.lock();
|
||||
}
|
||||
// Increase this time to increase the likelihood of a deadlock.
|
||||
const SLEEP_TIME: Duration = Duration::from_nanos(1);
|
||||
|
||||
// Create an edge from b to c
|
||||
{
|
||||
let _b = b.lock();
|
||||
let _c = c.lock();
|
||||
}
|
||||
// Depending on random CPU performance, this section may deadlock, or may return a result. With
|
||||
// tracing enabled, the potential deadlock is always detected and a backtrace should be
|
||||
// produced.
|
||||
thread::scope(|s| {
|
||||
// Create an edge from a to b
|
||||
s.spawn(|| {
|
||||
let a = a.lock().unwrap();
|
||||
thread::sleep(SLEEP_TIME);
|
||||
*b.lock().unwrap() += *a;
|
||||
});
|
||||
|
||||
// Now crash by trying to add an edge from c to a
|
||||
let _c = c.lock();
|
||||
let _a = a.lock(); // This line will crash
|
||||
// Create an edge from b to c
|
||||
s.spawn(|| {
|
||||
let b = b.lock().unwrap();
|
||||
thread::sleep(SLEEP_TIME);
|
||||
*c.lock().unwrap() += *b;
|
||||
});
|
||||
|
||||
// Create an edge from c to a
|
||||
//
|
||||
// N.B. the program can crash on any of the three edges, as there is no guarantee which
|
||||
// thread will execute first. Nevertheless, any one of them is guaranteed to panic with
|
||||
// tracing enabled.
|
||||
s.spawn(|| {
|
||||
let c = c.lock().unwrap();
|
||||
thread::sleep(SLEEP_TIME);
|
||||
*a.lock().unwrap() += *c;
|
||||
});
|
||||
});
|
||||
|
||||
println!(
|
||||
"{}, {}, {}",
|
||||
a.into_inner().unwrap(),
|
||||
b.into_inner().unwrap(),
|
||||
c.into_inner().unwrap()
|
||||
);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user